Post by Eric on Apr 4, 2009 16:39:07 GMT -4
Name: Alex Shade
Player: Drew
Chronicle: Cape Breton by Night
Nature: Perfectionist
Demeanor: Autocrat
Concept: OCD Contract Lawyer
Clan: Malkavian
Generation: 7th
Sire: Unknown
Attributes (Physical, Social, Mental)
Strength-3 Charisma-5 Perception-6
Dexterity 4 Manipulation-6 Intelligence-5
Stamina-3 Appearance-3 Wits-5
Abilities (Talents, Skills, Knowledges)
Alertness-6 Animal Ken-1 Academics-3
Athletics-2 Crafts-2 Computer-4
Brawl-2 Drive-2 Finance-4
Dodge-3 Etiquette-3 Investigation-4
Empathy-6 Firearms-2 Law-5
Expression-2 Melee-2 Linguistics-3
Intimidation-4 Performance-2 Medicine-1
Leadership-4 Security-0 Occult-3
Streetwise-1 Stealth-4 Politics-3
Subterfuge-5 Survival-3 Science-0
Malkavian Time-1
Backgrounds
Generation (Dark Ages)-5
Resources-4
Age-5
Status-4
Virtues
Conscience-5 Self-Control-5 Courage-5
Bloodpool-20/4 per turn
Humanity-8
Willpower-10
Merits & Flaws
Ambidexterity (1pt mr)
Eat Food (1pt mr)
Efficient Digestion (3pt mr)
Concentration (1pt mr)
Eidetic Memory (2pt mr)
True Love (4pt mr)
Unbondable (3pt mr)
Prey Exclusion: Children (1pt fl)
Restricted Diet: Cannot feed from animals (2pt fl)
Derangements
Obsessive/Compulsive Disorder specifically with regards to submission and control. This manifests as a strict sense of power between individuals and detailed ways in which that power can and cannot be used, gained or lost. This is Alex's Clan derangement and cannot be overcome. It also manifests in strict attention to details and order in his own life including knowing the distance between any two points in his home city, how many steps it takes to get there at a stroll, purposeful stride, jog or dead run and how long it takes to reach the same destination by car.
Disciplines
Auspex-5
Dementation-6 (The Call, Devil in the Mind)
Obfuscate-5
Dominate-4
Fortitude-1
Potence-1
Presence-1
Discipline Powers
Maddening Halo (Player's Guide to the Low Clans, pg 162)
Whispers of Loathing (Player's Guide to the Low Clans, pg 167)
Languages
English, Swedish, French
Age: 761
Apparent Age: 26
R.I.P: 1274
Hair: Brown
Eyes: Brown
Height: 6'2"
Weight: 210 lbs
Alex was born in what is now Sweden in 1248 to parents who were neither wealthy nor incredibly poor. His father was an innkeeper and welcomed travelers from near and far. Alex grew up helping to run the Inn, knowing he would eventually follow in his father's footsteps and run the Inn one day. He was 26 when a strange traveler came to the inn as the candles were burning low and he and his father were tidying up before finding their own beds. He appeared in the doorway, surounded by a swirl of dried leaves kicked up by the late autumn wind and asked for a bed for the night. His father had smiles at the man warmly and shown him to his room while Alex had closed the door and swept up the leaves from outside. His father came back ashen and glossy eyed, but his brow had been clear of worry. The next night, the traveller stayed again. This time Alex noticed that his father did not seem well and went to bed early, leaving Alex and his mother to tend to things. The stranger was their only guest and Alex spoke with him politely while he sat carving a new leg for a stool that was broken in the corner. On the third night, Alex's father didn't rise to tend the inn at all, feeling even worse than before. By now Alex was worried that his father was taken seriously ill and that he might not recover. Still, the stranger stayed and took an increasing interest in Alex's meticulous nature. The stranger stayed 9 more days in all, helping Alex dig his father's grave when he succumbed to his "illness" and then his mother's when she followed him several days later. It was two days after his mother had died that the stranger finally revealed his intent to Alex, speaking to him at length of his vampiric nature. He turned Alex that night, letting him slake his thirst on the two other occupants of the inn before retiring for the day's rest. His sire had hoped his careful, attentive nature would slip the bonds of their curse, never guessing that it would frame the basis for his own madness. His Sire had him gather his belongings and they burned the inn shortly after sunset the next night, leaving to seek new fortune in his new unlife.
Alex learned all that he could of his new existence, secretly hating his Sire, but having no choice but to accept his guidance until he was able to learn everything he could from the man who had murdered his parents and forced him into this life. He sank into his roll with fervor, his Sire delighting that he outwardly showed no signs of the same madness that consumed the clan. When they reached cities, he would be presented as his Sire's Childer and would be expected to remain close. One night Alex realized that fifty years had passed in this unlife. He asked his Sire how his progress had pleased him, explaining his realization and found the older Kindred in the grips of his own insanity, staring at the wall and rocking slowly while calling out for a woman named Sarah over and over. Again he bided his time, sensing that he would soon be free of the vile old man. It wasn't long before he was able to hear from his Sire that there was no more to teach and hadn't been for quite some time. He struck down his Sire, knowing how the Amaranth was performed from his Sire's tutelage and drained him of Blood and Soul, the bounds of his insanity passing the authority from Sire to Childer in the admission that his bondage was artifice to venerate his Sire in the eyes of others.
Once again, Alex gathered his possessions and traveled on his own learning language and the craft of wealth, the art of honeyed words and the skill of not being seen. He learned to read the emotions and manerisms of others and honed his awareness of his surroundings beyond the bounds of the human eye or ear. The revulsion of his clan even among his own kind taught him the hard arts of manipulation and finding out what people don't want known for information was power and his kind had no allies, only those who found them useful.
He found wealth in these night, turning his skills to his own advantage and he found his fervor to be a student had not waned. He delved into the powers of the Blood inborn to his clan, making himself one with them and longed to study others. He was finally taught the rudiments of the Discipline of Dominate from a young Ventrue who traded the teaching for information Alex had uncovered about one of his rivals. Each walked away believing they had gotten the better part of the deal and Alex has never looked back to see what success that Ventrue had as a result of that information.
He travelled through Europe in these nights until the nineteenth century. The first preamble to war in the early part of the century saw him abandon the continent. He'd traveled most of it and seen what there was to see. He felt it foolish to stay and risk destruction over a plot of land that was usurped from it's rightful owners anyway and made the journey to the Americas while other Kindred prepared to repel any threat to their domain. He once again travelled this new land, seeing unknown wonders again for the first time in centuries. He watched new marvels of engineering constructed and visited the wide open spaces of the United States. As one war led into another a bare generation later, followed by conflicts in south-east asia, Alex stayed mainly in Canada, feeling more at home in the colder climate anyway. He found almost as much to see here in the north as there had been in the US and finally reached the shores of Cape Breton island, thinking of storied Avalon when he first saw it. The sheer number of supernatural creatures that exist here without significant conflict fascinate him after centuries of watching internecine struggle between far fewer creatures with more space to separate them.
Player: Drew
Chronicle: Cape Breton by Night
Nature: Perfectionist
Demeanor: Autocrat
Concept: OCD Contract Lawyer
Clan: Malkavian
Generation: 7th
Sire: Unknown
Attributes (Physical, Social, Mental)
Strength-3 Charisma-5 Perception-6
Dexterity 4 Manipulation-6 Intelligence-5
Stamina-3 Appearance-3 Wits-5
Abilities (Talents, Skills, Knowledges)
Alertness-6 Animal Ken-1 Academics-3
Athletics-2 Crafts-2 Computer-4
Brawl-2 Drive-2 Finance-4
Dodge-3 Etiquette-3 Investigation-4
Empathy-6 Firearms-2 Law-5
Expression-2 Melee-2 Linguistics-3
Intimidation-4 Performance-2 Medicine-1
Leadership-4 Security-0 Occult-3
Streetwise-1 Stealth-4 Politics-3
Subterfuge-5 Survival-3 Science-0
Malkavian Time-1
Backgrounds
Generation (Dark Ages)-5
Resources-4
Age-5
Status-4
Virtues
Conscience-5 Self-Control-5 Courage-5
Bloodpool-20/4 per turn
Humanity-8
Willpower-10
Merits & Flaws
Ambidexterity (1pt mr)
Eat Food (1pt mr)
Efficient Digestion (3pt mr)
Concentration (1pt mr)
Eidetic Memory (2pt mr)
True Love (4pt mr)
Unbondable (3pt mr)
Prey Exclusion: Children (1pt fl)
Restricted Diet: Cannot feed from animals (2pt fl)
Derangements
Obsessive/Compulsive Disorder specifically with regards to submission and control. This manifests as a strict sense of power between individuals and detailed ways in which that power can and cannot be used, gained or lost. This is Alex's Clan derangement and cannot be overcome. It also manifests in strict attention to details and order in his own life including knowing the distance between any two points in his home city, how many steps it takes to get there at a stroll, purposeful stride, jog or dead run and how long it takes to reach the same destination by car.
Disciplines
Auspex-5
Dementation-6 (The Call, Devil in the Mind)
Obfuscate-5
Dominate-4
Fortitude-1
Potence-1
Presence-1
Discipline Powers
Maddening Halo (Player's Guide to the Low Clans, pg 162)
Whispers of Loathing (Player's Guide to the Low Clans, pg 167)
Languages
English, Swedish, French
Age: 761
Apparent Age: 26
R.I.P: 1274
Hair: Brown
Eyes: Brown
Height: 6'2"
Weight: 210 lbs
Alex was born in what is now Sweden in 1248 to parents who were neither wealthy nor incredibly poor. His father was an innkeeper and welcomed travelers from near and far. Alex grew up helping to run the Inn, knowing he would eventually follow in his father's footsteps and run the Inn one day. He was 26 when a strange traveler came to the inn as the candles were burning low and he and his father were tidying up before finding their own beds. He appeared in the doorway, surounded by a swirl of dried leaves kicked up by the late autumn wind and asked for a bed for the night. His father had smiles at the man warmly and shown him to his room while Alex had closed the door and swept up the leaves from outside. His father came back ashen and glossy eyed, but his brow had been clear of worry. The next night, the traveller stayed again. This time Alex noticed that his father did not seem well and went to bed early, leaving Alex and his mother to tend to things. The stranger was their only guest and Alex spoke with him politely while he sat carving a new leg for a stool that was broken in the corner. On the third night, Alex's father didn't rise to tend the inn at all, feeling even worse than before. By now Alex was worried that his father was taken seriously ill and that he might not recover. Still, the stranger stayed and took an increasing interest in Alex's meticulous nature. The stranger stayed 9 more days in all, helping Alex dig his father's grave when he succumbed to his "illness" and then his mother's when she followed him several days later. It was two days after his mother had died that the stranger finally revealed his intent to Alex, speaking to him at length of his vampiric nature. He turned Alex that night, letting him slake his thirst on the two other occupants of the inn before retiring for the day's rest. His sire had hoped his careful, attentive nature would slip the bonds of their curse, never guessing that it would frame the basis for his own madness. His Sire had him gather his belongings and they burned the inn shortly after sunset the next night, leaving to seek new fortune in his new unlife.
Alex learned all that he could of his new existence, secretly hating his Sire, but having no choice but to accept his guidance until he was able to learn everything he could from the man who had murdered his parents and forced him into this life. He sank into his roll with fervor, his Sire delighting that he outwardly showed no signs of the same madness that consumed the clan. When they reached cities, he would be presented as his Sire's Childer and would be expected to remain close. One night Alex realized that fifty years had passed in this unlife. He asked his Sire how his progress had pleased him, explaining his realization and found the older Kindred in the grips of his own insanity, staring at the wall and rocking slowly while calling out for a woman named Sarah over and over. Again he bided his time, sensing that he would soon be free of the vile old man. It wasn't long before he was able to hear from his Sire that there was no more to teach and hadn't been for quite some time. He struck down his Sire, knowing how the Amaranth was performed from his Sire's tutelage and drained him of Blood and Soul, the bounds of his insanity passing the authority from Sire to Childer in the admission that his bondage was artifice to venerate his Sire in the eyes of others.
Once again, Alex gathered his possessions and traveled on his own learning language and the craft of wealth, the art of honeyed words and the skill of not being seen. He learned to read the emotions and manerisms of others and honed his awareness of his surroundings beyond the bounds of the human eye or ear. The revulsion of his clan even among his own kind taught him the hard arts of manipulation and finding out what people don't want known for information was power and his kind had no allies, only those who found them useful.
He found wealth in these night, turning his skills to his own advantage and he found his fervor to be a student had not waned. He delved into the powers of the Blood inborn to his clan, making himself one with them and longed to study others. He was finally taught the rudiments of the Discipline of Dominate from a young Ventrue who traded the teaching for information Alex had uncovered about one of his rivals. Each walked away believing they had gotten the better part of the deal and Alex has never looked back to see what success that Ventrue had as a result of that information.
He travelled through Europe in these nights until the nineteenth century. The first preamble to war in the early part of the century saw him abandon the continent. He'd traveled most of it and seen what there was to see. He felt it foolish to stay and risk destruction over a plot of land that was usurped from it's rightful owners anyway and made the journey to the Americas while other Kindred prepared to repel any threat to their domain. He once again travelled this new land, seeing unknown wonders again for the first time in centuries. He watched new marvels of engineering constructed and visited the wide open spaces of the United States. As one war led into another a bare generation later, followed by conflicts in south-east asia, Alex stayed mainly in Canada, feeling more at home in the colder climate anyway. He found almost as much to see here in the north as there had been in the US and finally reached the shores of Cape Breton island, thinking of storied Avalon when he first saw it. The sheer number of supernatural creatures that exist here without significant conflict fascinate him after centuries of watching internecine struggle between far fewer creatures with more space to separate them.