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Post by Adrianna on Aug 5, 2009 21:38:01 GMT -4
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Post by Adrianna on Jul 1, 2014 22:49:24 GMT -4
Character Sheet - Adrianna Adrianna Character Sheet Name: Adrianna Nature: Child Generation: 6th Player : Starr Demeanor: Deviant Concept: Rich Brat Chronicle: Cape Breton by Night Clan: Tremere Haven:Home with Eric
Adrianna being a Tremere is not well known in Kindred society all except for a select few believe her to be a toreador. Others Believe her to be a Tzimisce
Attributes
Physical______________________________Social______________________________Mental
Strength -6____________________________Charisma- 5_________________________Perception -6 Dexterity-6____________________________Manipulation- 5_____________________Intelligence- 6 Stamina -6 ____________________________Appearance(Alluring)- 6_____________Wits- 5
Abilities
Talents_____________________________Skills______________________________ Knowledges
Alertness- 4________________________Animal Ken- 3_________________ Academics -4 Athletics- 4________________________Crafts(body craft)- 5_________ Computer -3 Brawl - 5 _________________________Drive (defensive)- 4 _________ Finance(corp)- 4 Dodge - 4 _________________________Etiquette -4__________________ Investigation -3 Empathy- 3 _________________________Firearms(fast-draw)-4_________ Law -4 Expression- 4_______________________Melee(sword)-4________________ Linguistics -4 Intimidation- 4_____________________Performance(singing)-4________ Medicine - 4 Leadership- 4_______________________Performance (dance)-5_________ Occult (mage lore)- 5 Streetwise- 4_______________________Stealth -4____________________ Occult (kindred lore)- 4 Security- 3 ________________________Survival-4____________________ Occult (werewolf lore)- 3 Subterfuge- 5_____________________________________________________ Politics(kindred) - 4 __Science – 4
Advantages
Other Traits Archery -3 Herbalism-3 Ride -3 Hearth Wisdom-3 Seduction -5 Occult (Demon)-4 Torture(prolonging death) - 4 .. Backgrounds Generation -7 Allies -5 Contacts -5 Fame -4 Herd -2 Influence-2 Resources2- 5 (lairds) Resources- 5 Retainers - 3 Status -5 (prince)
Disciplines
Auspex -6
Animalism - 4
Celerity - 5
Dominate -5
Fortitude -5
Potence -4
Presence -4
Dark Thaumaturagy :3 Hands Of Destruction- 1
Thaumaturgy - 6
Path of Blood - 5 Lure of Flames -4 Alchemy 5 Movement of the mind -4 Weather Control-5 Neptune's Might -5 Path of Transmutation-5 Path of Levinbolt -4
Vicissitude- 4.
Virtues Conscience 3 Self-Control 5 Courage 5 Willpower- 8
Road of Enlightenment
Road to Heaven (Via Caeli) -5
The Cainites of the Via Caeli kill without the slightest sense of irony or concern. Murderers are common prey, and indeed they sometimes kill those whose sins are quite petty. But they are convinced that they are justified. The gods or god has given them the task of destroying sinners and criminals by what ever means necessary. They are damned for their actions, but see there actions as for the good of all people.
Bloodpool- 30
Merits and Flaws
Merits
Eat Food/Drink (1pt ) - You have the capacity to eat food and even savor the taste. While you cannot derive any nourishment from eating regular foods, this ability will serve you well for maintaining the Masquerade. Of course you cant digest what your eating, there will be some point during the evening when you must force yourself to heave it back up.
Enchanting Voice (2pt) There is something about your voice that others cannot ignore. When you command, they are cowed. When you seduce, they swoon. Whether thunderous, gentle, persuading or simply talking, your voice commands attention. The difficulties of all die rolls involving the use of the voice to persuade, charm or command is reduced by two.
Light Sleeper (2pt) You can always awaken instantly at any sign of trouble or danger and do so without any sleepiness or hesitation. You many ignore rules regarding how Humanity/Path restricts the number of dice available during the day.
Unbondable (3pt) Immune to being the victim of a blood bond.
Flaws
Dark secret (1pt) You have some sort of secret that if uncovered would be of immense embarrassment to you and would make you a pariah in the local kindred community. This could be anything from having murdered an elder to being a member of the Sabbat.
Adrianna's dark secret- Adrianna killed her entire chantry in London when she was an ancilla. Diableriezing her sire in the process. The black lines are gone from her aura but this was not the last kindred to meet a final death from her in this manner
Nightmares (1pt)
You experience horrendous nightmares every time you sleep, and memories of them haunt you during your waking hours. Upon waking you must make a willpower roll (difficulty 7) or lose a dice on all actions for the rest of the night. A botched Willpower roll indicates that, even when awake, you still believe that you are locked in a nightmare. Adrianna didn't get this flaw until well after her embrace, she suffers from nightmares of actions she has seen or done over the last 800 years. (she did not get a point in character creation for this flaw)
Compulsion (1pt) You have a compulsion of some sort, which can cause you a number of different problems. Your compulsion may be for cleaning, perfection, bragging, stealing, gambling, exaggeration or just talking too much. A compulsion can be temporarily avoided at the cost of a Willpower point but it is effective at all other times. Adrianna's compulsion is one of perfection.
Short Fuse (2pt) You are easily angered. Difficulties to avoid frenzy are two greater.
Addiction (3pt) You suffer from an addiction to a substance, which now must be present in the blood you drink. This can be alcohol, nicotine, hard drugs or simply adrenaline. This substance always impairs you in some fashion. Adrianna's addiction is to endorphins
Derangements
Schizophrenia- From the trauma of being changed and molded into an adult, her mind is fragmented she hears a child's voice in her mind when making decisions, this side of her is much darker and twisted, when under stress she acts and reacts more to the voice to the point of it almost taking over her.
Multiple personality Disorder - this is not in the same sense as what a mortal suffers .. from the years of diablrie another personality has formed that seems to take over with Adrianna cannot deal with what is happening, and her consciousness goes to sleep and Liz emerges she acts and physically looks different then Adrianna
Nympho- gathers no true physical enjoyment from the act is a mental need to be filled, this is added to with her addiction.
Vampire weaknesses : fire / sunlight / decapatation / wodden stakes emobolize does not kill .
Expanded Information - Adrianna
Adrianna
Expanded Information
VAMPIRE LINEAGE: Caine (Vampire the Masquerade)
Name: Adrianna Hallingsworth also known as currently known as Adrianna Wood Adrianna Hiscock : She changed to this last name when she was pubiclly being Lairds Daughter Adrianna Cyrill : from her breif Marriage to Duncan Cyrill Adri VonRustavich : from her Marriage to Demetri Adrianna Stevens : from her long standing relationship with Connor
CLAN: Tremere : Wizards descended from an ancient legacy, the "warlocks" work together to increase their influence and power. The members of this clan are dedicated and extremely well-organized. Others, however, think of them as arcane and untrustworthy. They are aggressive, highly intellectual and manipulative, and respect only those who struggle and persevere despite all odds.
NATURE: Child: is still immature in personality and temperament. He wants what he wants now, and often prefers someone to give it to him. Although he can typically care for himself, he would rather have a caretaker-type cater to his bratty desires.
DEMEANOR: Deviant: is a freak, ostracized from society by unique tastes that place her outside the mainstream. Deviants are not indolent rebels or shiftless "unrecognized geniuses"; rather, they are independent thinkers who don't quite fit in the status quo. Deviant Archetypes often feel that the world stands against them, and as such reject traditional morality. Some have bizarre tastes, preferences and ideologies
GENERATION: 6th Generation: The purity of Adrianna’s blood, places her 6 generations in proximity to the First Vampire of her kind being Caine. A high Generation rating may represent a powerful sire or a decidedly dangerous taste for diablerie.
Age 841 Apparent Age 18 Date of Birth Spring 1177 Date Embraced: spring 1190 Hair blonde or black Eyes deep blue/red rimmed Nationality British Height 5' Weight 90 lbs Sex: female
Adrianna was born in Spring 1177, in Scotland when it was occupied by the English. Her parents were the lords of the area. She didn't really get to know her family when she was 5 she was taken from her parents by the local Tremere chantry to be raised by them also to hold sway over the lords of the area. She was embraced in spring 1190, making her 13 at the time of the change. She was a brutal killer, with no real understanding of humans, her first hunt her sire took her to the castle and returned her to her mortal parents which she killed also with her siblings while they slept. Claiming the castle for her clan, she still owns it to this day. Attributes Physical :
Strength: Strength is the raw, brute power of a character. It governs how much weight a character can lift, how much he can physically push, and how hard he can hit another character or object. The Strength Trait is added to a character’s damage dice pool when he hits his opponent in hand-to-hand combat. It is also used when a character wishes to break, lift, or carry something, as well as when a character tries to jump a distance. 6 dot strength: lift 800 lbs, or throw a motorcycle
Dexterity: The Dexterity Attribute measures a character’s general, physical prowess. It encompasses the character’s speed, agility, and overall quickness, as well as indicating the character’s ability to manipulate objects with control and precision. Also included under Dexterity’s heading are hand-eye coordination, reflexes, and bodily grace.
Vicissitude – Horrid Form When using this ability Transform into the war-form zulo, the transformation takes 2 turns to complete. One who employs this fell power becomes the veriest monster, the dread zulo of the Balkan peasants' terrified whispers. The vampire's stature increase to a full eight feet tall; the skin becomes a sickly greenish-gray or a greyish-black chitin; the arms become apelike and ropy, tipped with ragged black nails; and the face warps into something out of a nightmare. A row of spines sprouts from the vertebrae and the extended carapace exudes a foul-smelling grease. System: The zulo shape costs 2 Blood Points to awaken. All Physical Attributes (Strength, Dexterity, Stamina) increase by 3, but all Social Attributes drop to zero, save when dealing with others also in zulo form. (However, a zulo-transformed vampire trying to intimidate someone may substitute Strength for a Social Attribute!) Damage inflicted in brawling combat increases by one due to jagged ridges and bony knobs creasing the zulo's hands Gifted Abilities
Adrianna is a thrall of Eric. This arrangement has granted her with certain gifts that make this arrangement beneficial to her.
Wings - large black feathery wings, they are not always present and she needs to concentrate for one turn for them to appear, her back and shoulders must be bare or they force their way through whatever shirt she has on. They allow for flight speed of x3.
Horns – also they take concentration to appear or remove, They aren't large and appear just below her hair line on her forehead, they are obsidian black. The horns allow a counterattack anytime she is attacked in melee for STR+1
Immunity to mind control – mental disciplines used against her require a willpower roll He fixed her mental dysfunctions from the multiple personalities. When she has her wings and horn visible she drops the masquerade completely, looking like a china white dark angel. Her beauty alone makes it all more unnerving. Insert body text here ...
Description of backgrounds
Resources- 5 This is Adri's initial personal resources she gathers these from her two main businesses : The First one is AH Auction House and Estates -> this business is located in London England, it is housed on the main floor of the castle that used to be her family home. Its main function is that of an Auction House. Her Assist Gabriel oversees the daily operations of the business. But Adrianna remains the principal owner.
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